- Units only move if they are caught in a storm (Legendary units are the exception).
- Movement priority inside a storm is determined by the unit's position relative to the storm's center.
- If every possible space a unit can move to is blocked, the unit becomes "stuck".
- If a unit has armor, it has 1 extra point of health and takes double damage from Lightning Strike.
Common Unit
Basic infantry units. Low health and movement.
Rare Unit
Slightly stronger than common units with better movement.
Mythical Unit
Units with high health and powerful movement patterns.
Legendary Unit
High health and the ability to dissolve storms.
Ally Unit
Stoic units that don't flinch in the face of a storm.