Units

  • Units only move if they are caught in a storm (Legendary units are the exception).
  • Movement priority inside a storm is determined by the unit's position relative to the storm's center.
  • If every possible space a unit can move to is blocked by another unit or is off the edge of the board, the unit becomes "stuck" and does not move.
  • If a unit has armor, it has 1 extra point of health. It also takes twice as much damage from Lightning Strike.
  • Common Unit

    Basic infantry units. Low health and movement.

    Rare Unit

    Slightly stronger than common units.

    Mythical Unit

    Units with high health and movement.

    Legendary Unit

    High health and can dissolve storms.

    Ally Unit

    Stoic units that don't flinch in the face of a storm.